Once everything goes tits-up, we’ll all be fighting over cars and fuel. Or fighting in cars, for fuel.
It’s kind of blurry, but it’s definitely one of the two. There have been many documented cases of mankind’s obsession with continuing to pollute the planet in v8 supercars well after the fall of civilization. Today, we’ll take an excursion to the archive vessel Fukurokuju to delve through what remains of our knowledge of the troubled and dark years after peak oil.
It appears that the oil crisis may not have been the only crisis mankind faced that forced us into four-door sedan to four-door sedan combat. In Roadwar 2000 and its lesser-known sequel Roadwar Europa, a terrorist plot gone horribly wrong leaves two continents sparsely populated after their virus goes wild and decimates the populace. The survivors, realizing just how kickass it is to charge across an empty wasteland in a Dodge Charger go scavenging for vehicles and weapons in the husks of our once-great cities. The game initially puts you in charge of a group of survivors just looking to find the next un-looted Texaco, but eventually lets you lead the hunt for the scientists who can, once united, defeat the virus.
Left: EGA graphics. Ouch.
Right: Roadwar 2000 on the Amiga. God, why did the Amiga die? WHY?!?
You can score a DOS version of both games at Home of the Underdogs, although it’s hideous in all its 16-colour EGA glory. I imagine my fond memories of this game wouldn’t be so strong if I hadn’t played back in the day on the Amiga. It’s worth hunting for an Amiga emulator and an Amiga version of the game, but I’ll leave that quest for you to complete on your own.
The Last of the Interceptors. A name that brings a solemn quiet over a room when uttered aloud.
I’ve heard talk that there are machine cults on some of the low-tech planets near the rim that actually worship it as a minor deity.
You can read the full story of the world’s most famous 1973 XB GT Ford Falcon Coupe at www.madmaxmovies.com.
Most historians agree that the start of the oil crisis is when we all started putting guns on top of cars.
Interstate ’76 scores big points for its awesome funk soundtrack. The game’s worth playing just for the tunes. Given that the game is eleven years old now, the graphics haven’t aged too well (and were vaguely buggy even back then), but the gameplay is tight and, again, I can’t stress the goodness of the soundtrack.
Remember Fighting Fantasy books? Probably, yes. But for those of you who don’t, they were like Choose Your Own Adventure books, except with dice. Freeway Warrior was a contemporary of the Fighting Fantasy novels which let you live the story of a young scout for a group of post-nuclear survivors trying to make their way from Texas to California. Along the way, you collect guns and cars. Of course.
Project Aon, a volunteer organization that has the rights to publish author Joe Dever’s works for free on the internet, have yet to transcribe the Freeway Warrior series, but their website lists book #1, Highway Holocaust, as their next release. If you’re curious, you might as well eyeball Dever’s Lone Wolf books, also found there, a fantasy series with a similar set of game mechanics to Freeway Warrior.